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INI File | 2004-03-25 | 2.9 KB | 162 lines |
- [Drowned]
- DeathString=%o forgot to come up for air.
- FemaleSuicide=%o forgot to come up for air.
- MaleSuicide=%o forgot to come up for air.
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- [ScriptedAction]
- ActionString=unspecified action
-
- [Action_PLAYANIM]
- ActionString=play animation
-
- [ScrollingMessageTexture]
- HisMessage=his
- HerMessage=her
-
- [Counter]
- CountMessage=Only %i more to go...
- CompleteMessage=Completed!
-
- [ACTION_FadeView]
- ActionString=fade view
-
- [ACTION_MoveToPoint]
- ActionString=Move to point
-
- [ACTION_SetViewTarget]
- ActionString=set viewtarget
-
- [ACTION_PlayMusic]
- ActionString=play song
-
- [ACTION_EndSection]
- ActionString=end section
-
- [ACTION_SpawnActor]
- ActionString=Spawn actor
-
- [ACTION_ThrowWeapon]
- ActionString=throw weapon
-
- [ACTION_Freeze]
- ActionString=Freeze
-
- [ACTION_SetAlertness]
- ActionString=set alertness
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- [ACTION_PlayAmbientSound]
- ActionString=play ambient sound
-
- [ACTION_IfCondition]
- ActionString=If condition
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- [ACTION_ChangeScript]
- ActionString=Change script
-
- [ACTION_ShootTarget]
- ActionString=shoot target
-
- [ACTION_DamageInstigator]
- ActionString=Damage instigator
-
- [ACTION_WaitForEvent]
- ActionString=Wait for external event
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- [ACTION_TriggerEvent]
- ActionString=trigger event
-
- [Depressurized]
- DeathString=%o was depressurized by %k.
- FemaleSuicide=%o was depressurized.
- MaleSuicide=%o was depressurized.
-
- [ACTION_ConsoleCommand]
- ActionString=console command
-
- [ACTION_DisplayMessage]
- ActionString=display message
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- [ACTION_TurnTowardPlayer]
- ActionString=Turn toward player
-
- [ACTION_WaitForPlayer]
- ActionString=Wait for player
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- [ACTION_PlaySound]
- ActionString=play sound
-
- [ACTION_SetPhysics]
- ActionString=change physics to
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- [ACTION_Run]
- ActionString=Run
-
- [ACTION_Walk]
- ActionString=walk
-
- [ACTION_PlayLocalSound]
- ActionString=play sound
-
- [ACTION_Killinstigator]
- ActionString=Damage instigator
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- [ACTION_GotoAction]
- ActionString=go to action
-
- [ACTION_WaitForTimer]
- ActionString=Wait for timer
-
- [ACTION_ChangeLevel]
- ActionString=Change level
-
- [ACTION_DestroyActor]
- ActionString=Destroy actor
-
- [ACTION_DestroyPawn]
- ActionString=destroy pawn
-
- [ACTION_Crouch]
- ActionString=crouch
-
- [ACTION_MoveToPlayer]
- ActionString=Move to player
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- [ACTION_WaitForAnimEnd]
- ActionString=Wait for animend
-
- [Burned]
- DeathString=%o was sauteed.
-
- [ACTION_KeepCurrentRotation]
- ActionString=keep current rotation
-
- [Corroded]
- DeathString=%o drank a glass of %k's dripping green load.
- FemaleSuicide=%o dissolved in slime.
- MaleSuicide=%o dissolved in slime.
-
- [ACTION_StopAnimation]
- ActionString=stop animation
-
- [WaterVolume]
- LocationName=under water
-
- [VacuumVolume]
- LocationName=in a vacuum
-
- [ACTION_LeaveSequence]
- ActionString=leave sequence
-
- [ACTION_FinishRotation]
- ActionString=Finish rotation
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- [SlimeVolume]
- LocationName=in slime
-
- [LavaVolume]
- LocationName=in lava
-
- [Impact]
- DeathString=%o got smeared by %k's piston.
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